The Greatest Distance

A top-down psychological horror game, currently put on hold (April, 2017).

Setting:

A young scientist awakes after an unknown amount of time in cryostasis to find his work place abandoned and the voice of his hated father as the only thing to guide him.

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Game Engine: Game Maker Studio

Sound Engine: Game Maker Studio

Development team:

Alexander Schach – Graphics, Programming, Design

Tobias Lindberg – Writing, Narrative design, Sound design, Music