A fairly short point-and-click game created during ~4 weeks in mid 2013.
In a bleak post-apocalyptic world, the lonely robot IRO finds itself in a wreckage on the bottom of the ocean. Its memory has been damaged, so it starts to investigate the surroundings in order to search for clues as to what happened to the world and more importantly; its memory.
Game Engine: Wintermute
Sound Engine: Wintermute
Tobias Lindberg – Writing, Sound design, Narrative design, Music
Jonatan Persson – Sound design, Music
Philip Undin – Game design, Programming
Viktor Bengtsson – Game design, Story design, Programming
Josefin Gagnesjö – 2D Graphics