A narrative-based first-person exploration game, created during ~2 weeks in late 2013.
A security guard is doing a late-night routine check of a recently acquired warehouse where he soon starts to uncover mysterious traces of some intruders.
Game Engine: Unreal 3 (UDK)
Sound Engine: Unreal 3
Tobias Lindberg – Writing, Sound design, Narrative design
Jonatan Persson – Sound design, Music
Philip Undin – Game design, Level design, Scripting
Viktor Bengtsson – Game design, Story design, Scripting
Ludwig Berg – 3D Graphics, Animations, Lighting